A smattering of opinions on technology, books, business, and culture. Now in its 4th technology iteration.
15 March 2009
[Racing the Beam: How Atari 2600’s Crazy Hardware Changed Game Design | Game | Life from Wired.com](http://blog.wired.com/games/2009/03/racing-the-beam.html). I remember also the goofy Apple ][ graphics. Yet both systems had tons of great games – these tight and arbitrary resource limits pushed programmers to become really inventive. A good lesson in many walks of life. |